Pulse Generator

Converts a change in level_in (an edge) into a pulse lasting one clock cycle. The input edge must be synchronous to the clock. The pulse outputs are combinational: a given pulse is generated in the same cycle as the relevant change in signal level.

A Pulse Generator can eliminate some simple FSMs by converting a condition of unknown length into a one-shot event (e.g.: updating a register only once when a signal changes for an unknown time).

`default_nettype none

module Pulse_Generator
    input   wire    clock,
    input   wire    level_in,
    output  reg     pulse_posedge_out,
    output  reg     pulse_negedge_out,
    output  reg     pulse_anyedge_out

    initial begin
        pulse_posedge_out = 1'b0;
        pulse_negedge_out = 1'b0;
        pulse_anyedge_out = 1'b0;

Create a version of the input delayed by one cycle.

    wire level_in_delayed;

        .WORD_WIDTH     (1),
        .RESET_VALUE    (1'b0)
        .clock          (clock),
        .clock_enable   (1'b1),
        .clear          (1'b0),
        .data_in        (level_in),
        .data_out       (level_in_delayed)

When the input changes before its delayed version, immediately raise the relevant output. On the next clock cycle, the delayed version will arrive and the raised output will go back low.

    always @(*) begin
        pulse_posedge_out = (level_in          == 1'b1) && (level_in_delayed  == 1'b0);
        pulse_negedge_out = (level_in          == 1'b0) && (level_in_delayed  == 1'b1);
        pulse_anyedge_out = (pulse_posedge_out == 1'b1) || (pulse_negedge_out == 1'b1);


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